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Direct Digital Simulation by using CutOut and Pattern

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Hi.

My name is Jan.

 

I try to generate geometry of face gear by easy way. Direct Digital Simulation. The principe is to pattern  pinion part over face gear to simulate meshing. I used pattern to copy pinion part and than I done CutOuts between Face gear part and pinion part. But it is long and no correct process. I would like to do one CutOut and than apply Pattern on this CutOut. I don t able to find correct positioning. I want to use Pattern by Dimension, when I have to define two dimensions (angles) and inkrements to simulate motion by gear ratio. Is there any restrictions in using pattern and CutOut. Have you any experiencies with Direct Digital Simulation. Is it possible to do any continously CutOut to simulate meshing of gears?

 

Thank you for thinking about my problem.


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