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Creating smooth blends

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I want to design a channel that have a rectangular shape in the start and circular section at the end with a complex trajectory and some geometrical constraint (e.g. bolt boss). I used swept blend command with 6 sections and a trajectory. Then I used round command to remove sharp edges .The problem is that the channel is not smooth and the round command created extra sections which is not suitable for flow analysis software.

How I can have a better geometry without extra edges and also smooth shape?

channel1_front_view.pngchannel2_top_view.png


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